User:Vicktrixx/Sandbox

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Revision as of 05:45, 16 March 2024 by Vicktrixx (talk | contribs)
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Gallery[edit | edit source]

Sounds[edit | edit source]

Startup File:Progressbar 95 Startup.mp3
Shutdown File:Progressbar 95 Shutdown.mp3

Logos[edit | edit source]

Wallpaper Logos[edit | edit source]

Icons[edit | edit source]

Screens[edit | edit source]

Mobile[edit | edit source]

PC[edit | edit source]

Wallpapers[edit | edit source]

Mobile[edit | edit source]

Older game versions[edit | edit source]

PC[edit | edit source]



Vicktrixx/Sandbox


0.2x is the first and the earliest version of Progressbar95. It brings:

Version history[edit | edit source]

0.28 (build 8; labeled as 0.29 in iOS) is a major update and is the initial release of the iOS version of Progressbar95. It was compiled on 1 August 2019 and released for Android and iOS on 2 August 2019.
  • Two new systems are added:
  • The Professional badge is added for Progressbar ME and 2000;
  • More hardware upgrades are added;
  • The UX is nerfed;
  • Bug fixes.
0.26 (build 7) is a major update. It was released for Android on 25 July 2019.
  • A new system is added: Progressbar 98;
  • The Second Edition badge is added for Progressbar 98;
  • A Defragment utility is added;
  • Localization settings are added;
  • Cheats are added
    • However you cannot trigger them to due to the lack of ProgressDOS.
  • More hardware upgrades are added;
  • The UI is improved;
  • The UX is nerfed;
  • Bug fixes.
0.25 (build 6) is a minor update. It was released for Android on 16 July 2019.
  • The OSR 2 badge is added for Progressbar 95 and 95 plus;
  • An Energy logo is added to the boot menu;
  • The Start menu is reworked;
  • Bug fixes.
0.24 (build 5) is a major update. It was released for Android on 12 July 2019.
  • A new system is added: Progressbar 95 plus;
  • The boot menu is added;
  • Wallpapers for Progressbar 95 are added;
  • Blue segments now always give 5% progress;
  • Bug fixes.
0.23 (build 4) is a minor update. It was compiled on 4 July 2019 and released for Android on 6 July 2019.
  • Hardware upgrades are added;
  • The score system is improved;
  • Bug fixes.
0.22 (build 3) is a major update. It was compiled on 26 June 2019 and released for Android on 4 July 2019.
  • Wallpapers are added;
  • The pink segment is added - Removes 5% from the progress bar;
  • Russian localization is added;
  • A score system is added;
  • The UX is nerfed;
  • Bug fixes.
0.21 (build 2) is the initial version of Progressbar95 and the release version of 0.2. It was compiled on 17 June 2019 and released for Android on 20 June 2019.
  • The font is changed;
  • Programms is removed from the Start menu;
  • Bug fixes.
0.20 (build 1; also known as 0.2) is the first known version of Progressbar95 and the prototype version of 0.2. It was compiled on 24 May 2019 and released to beta-testing for Android on 10 June 2019.
  • Progressbar 95 is added;
  • The Progressbar gamemode is added;
  • Segments are added:
    • Blue - Adds 5% to the progress bar
    • Light Blue - Similar to the blue segment, but adds twice or thrice the normal percentage
    • Orange - Still obtainable, but doesn't add percentage
    • Red - Causes a BSoD by being touched
  • Pop-ups are added:
    • Clippy - Slowly moves towards the player
      • Annoying pop-up - Appears randomly
    • Mine - Causes a BSoD by being touched several times
  • The Start menu is added.

Trivia[edit | edit source]

  • The current sixth release of Progressbar (Progressbar Chitown, which was added in 0.60) imitates gameplay elements of versions 0.20 and 0.21.
  • The segments from versions 0.20 through 0.23 do not always give 5% progress. Each subsequent level requires one more segment than the previous level to win. That means, the number of segments required to beat a level is 19 higher than the level number. Examples:
    • Level 1 - 20 segments (all 5%'s)
    • Levels 2 to 5 - 21 segments (sixteen 5%'s and five 4%'s)
    • Levels 6 to 13 - 25 segments (all 4%'s)
    • Levels 14 to 30 - 33 segments (thirty-two 3%'s and one 4%)
    • Levels 31 to 80 - 50 segments (all 2%'s)
    • Level 81 onward - 100 segments (all 1%'s)
  • According to the Icoeye, there were internal builds before 0.20 that were all in a pre-production state and were not published online.[1]
  • Every time you beat a level in versions 0.20 and 0.21, the wallpaper color changes.
  • 0.20 is the only version of the game which does not save your level progress. It saves your level record only.
  • Versions 0.20 and 0.21 were called "0.02" and "0.021" in-game respectively.

References[edit | edit source]

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